Featuring a colorful art style, compellingly tactical gameplay, and a plethora of game modesincluding making your own mapsit is easy to sink thousands of hours into Advance Wars without it growing stale. More info on the countries' units, themes, and random trivia are available here. Advance Wars is easily one of the most celebrated tactics games ever made. A re-boot for the first two AW games, Advance Wars: 1+2 Re-Boot Camp, is set to be released at some point in the near-ish future. Played through the campaign with all secret and bonus missions found (22 missions in total). The chart below shows the countries in AWBW and their respective turn order. The Advance Wars series is an evolution of Nintendos Wars series, with Famicom Wars, Game Boy Wars, and Super Famicom Wars preceding them, and with the Battalion Wars side-quels. Game Boy Advance Longplay Advance Wars US by NPI Topics Game Boy Advance, Longplay One of the game from the (Famicom) Wars series. In Design Maps, the default countries chosen on a map has more significance as they determine the move order for each player, as players with a country higher in the move order will always move before those with a lower order one, even if a player elects to change to a different country before a game starts. Advance Wars By Web Wiki 99 pages Explore Community in: Commanding Officers Sensei View source Sensei is a Yellow Comet CO whose strength lies in overwhelming opponents with massive amounts of Footsoldiers and B-Copters. Especially for colourblind players, it may be prudent to select a country with a colour that is easy to distinguish from the opponents', and ideally faces the opposite direction to them for further differentiation. Aside from affecting the colour of owned units, it will also affect the sprite appearance of Infantry, Mechs and the HQ and whether their units face left or right. A player's country (or nation) in AWBW is essentially their chosen faction for a game, and is largely just a cosmetic change.
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